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Firstly, I apologize to the entire NSHL for my recent actions involving
David Easton, for they have certainly cast a pallor over things, and in
hindsight I now see that what took place was inevitable under the
circumstances.
For those that do not know it, Easton is a guy who I feel is isolated
from the finer aspects of Canadian culture by his choice to pursue his
career in China, and recently had an accident that left him somewhat
infirm, though he will fully recover.
I thought the way he was arbitrarily tossed from the league, despite an
earlier (and very close) vote to have him stay on, was unfair, but
seeing as I had come out with a public statement regarding this
previously, in addition to the fact that his departure would seemingly
make Ace's job easier, I let it rest. Also, I didn't wish to have any of
the rancor involved to hit the innocent new GM, Colin Reid.
A week and a half ago, when the playoffs were about 5 games in, I felt
that it would be judicious of me to forward the action to Easton, so he
could follow his former team and such in his time of boredom, of which a
person of my lowly and now stigmatized condition can acutely empathize.
The result was an increase in communication between Easton and myself,
during which he asked me to forward the "Message from an old friend..."
letter.
Upon reading it, I found the claims to be ridiculous and desperately
self aggrandizing on David's part, which I had thought would be read
with some amusement by those that actually took him seriously and
allowed him to bother them with his unrelentless and repetitive prose,
"slaying the demon" as it were.
I also, because I have discussed the HLS2 sim at length with David and
others over the years, joked that Easton was my "assistant GM", as he
has given me the results of his hours of experimentation...facts nice to
know, but certainly nothing to be proud of attaining considering the
method of their attainment, which is sitting in front of a computer and
wasting time, principally.
That it could become an issue of ego was unbelievable to me but with his
candor, including Easton's recent letter to Terrors GM Dave McCann,
which I do not agree with in any form and does not represent my attitude
in the slightest, proves beyond a shadow of a doubt that even though the
guy was so roundly despised that he was kicked out of a computer game
club, he still hasn't learned a thing.
Now, this is all my fault...I can't expect the guy to have restraint,
again in hindsight, when I have given him the opportunity to needle
people for the apparently egregious emotional scarring that being
dismissed from a great league like the NSHL could cause from an
individual that is seeming to mock people to inflate a bruised ego...but
I should have known.
I also extend apology to new Lizards GM Colin Reid, who was disparaged
in the association unintentionally, and this for the only guy that picks
my damn team to win!!!! Talk about not knowing who your friends are, as
it were!
Have blathered on more than enough, and I only to take pains to do so to
assuage the annoyance caused...
David, please don't mail anybody in the NSHL again if all you mean to do
is antagonize, and no bullshit rationalizations...you do, and to
symbolically measure my discomfort with appropriate action, you are now
summarily fired as Assistant GM of LC. Don't cry, eh? heh heh
On the so called "Easton method", I must admit that I started using some
of the things I picked up while reading the seemingly endless arguments,
though not with any direct confirmation of my assumptions, late in the
season when I looked doomed as far as making the playoffs, even though I
knew of them much earlier.
The resulting streak was corrupting...as winning most games can be, I
suppose.
I experimented with dressing players at different positions, even though
they generally conformed to their listed positions in my lineups (PP
exceptions)...and just so the playing field is equal, and to make this
crap more than an almost total waste of the reader's time, here are some
Sim Truths, as put to me by Easton:(excuse any repetition from your
personal Sim lexicon, and indulge me in the fact that I copy his text
for those that hate reading it...it's good info)
Also, in my other leagues, I had three teams in the playoffs, but two of
them are finished now (no cups! boo-hoo!).
*On the "Easton Method" I must say that the basics of it turned my
*entire
season around, after I packed it in and decided to try *something new,
as we
have discussed. But, just for your info, I sent *you the lines to show
that
I don't conform exactly to the letter...
Yes, I noticed that the lines were somewhat mixed up compared to what I
had
been doing. Of course, though, part of the "Easton Method" was to have
20-25
Farm Players for one reason only - because, of course, if I am going to
use
my top 5 players on all lines, there would be horrendous re-rates for
all
the rest of the players! So, The Lizards had stockpiled more than 20
players
that could be left unprotected for the re-rates, allowing ALL my
starting
Pro team players to be protected, if they needed to be.
As of right now, you have only 16 Farm team players over the 25 Pro
players,
so perhaps you needed to have a few more players actually trying to
score
points for you, or you'd be negatively affected in the re-rates. That
was my
assumption, anyway, when I read your lines.
Hahaha, also, I still think that you are worried about Fatigue / Power /
Injury playing a part in the performance of players, should they be used
so
much in triple-shifting, etc. Well, according to what I have witnessed,
there is NO ill effect on the player's performances. CERTAINLY, Injury
seems
to play NO PART IN IT AT ALL!
I ran over 100 seasons, testing different things along the way, during
that
offseason, before completing the theory behind the "Easton Method". I
edited
players ratings all over the place, then ran seasons, to find out how
they'd
react. For ex: Setting In to 1 across the entire roster ... no more
injuries
than any other team. Playing triple-shifts on 5 players - ACTUALLY FEWER
INJURIES, it appeared (I account for this by the fact that fewer players
are
thrown into the "possible players to be injured" HLS2 file ... if you
know
what I mean. It seems that HLS2 RANDOMLY suggests that "so many players
will
be injured in a given season", then takes ALL the players that play, and
again RANDOMLY select anyone to fill the quota. So, if you only have 5
starters actually "playing" in the games, and every other team has 15,
then
chances are you won't be getting "hit" with injuries as often!)
Anyway, I saw absolutely NO ILL EFFECT on the 5 players I triple-shifted
in
all line combinations - OVER THE COURSE of the full season. In any given
game, it may APPEAR to have an effect ????, but that's just HLS2 playing
its
own little game - once in a while HLS2 gives a decided underdog, who on
paper should NEVER win the game, a victory... but it's rare, and should
not
lend evidence to other theories about the HLS2 workings.
*In *the Muffs series, I noticed that the RW's were more dangerous than
*their LW's, so I put my more defensive forwards on the opposite side,
*which would be my LW's. This resulted in a 3-1 deficit (ouch!), albeit
*with some hearteningly close results.
*Resisting temptation to radically alter the lineup, and it was a close
*thing, I switched the underachieving Heerema over to the "David's
*offensive" LW, and we didn't lose another game!
Yes. That's very acurate according to my observations. Again, after
running
up to 100 seasons, again adjusting the ratings; I gave all positions the
EXACT SAME RATINGS, and I noted several things on positions:
LW consistently get more shots on net than any other position, then RW,
C,
and D. Goalies generally get the FEWEST shots on the opposition net
*smile*
So, as long as those shots are coming from players with the ABILITY to
score
in the first place, you SHOULD score.
*(That, and I eased up on Marleau and Heerema shifts a bit...)
As I say, I'd bet it had nothing to do with it, and was only
co-incidence,
sorry.
*Not wanting to tamper with success, but noting that the danger from the
*Infantry is at C and D, I am leaving things be for tonight's game
*1...but I may stack a defensive C roster should things go awry...your
*thoughts?
Here's another thing. Centres - they score the majority of their Goals,
the
VAST majority, on PP and PK, for some reason. Check the stats; you'll
see
that most of the leading PPG's players will be Centres, as well as the
SHG's. Even strength, Centres seem to primarily involve themselves only
in
passing.
So if their damage is coming from their Centres and D-men, and you can
win
the even strength battles, you should be able to win the games!
*I figure Marleau could switch to LW, and maybe Krupp or Biron could
*take
the C spot...of course, Patrick still plays C on the lines (and D *4 on
4!!)....
YES!!!! By "switch", what you can mean is DRESS him as a LW. I noticed
(in
the regular season ending League Files) that you had only 3 players
DRESSED
as LW, and 8 D-men!!! WHY WASTE THE POTENTIAL SHOTS ON NET! The lineup
should read, because of requirements, 3C, 3RW, 6LW, 6D. This way, you
MAXIMIZE your potential shots on net. Make you most offensive D-men the
extra LW's ... make your most DEFENSIVE forwards your Centres ... your
RW's
can stay RW's if you like ... and your 4th Liners, even if they are
designated forwards, fill out the DRESSED D-men positions ... they never
see
action anyway. THIS is the "Easton Method" - it didn't only work by the
time
I'd brought up 5 players in the Mid-80's, it TOTALLY DOMINATED almost
EVERY
GAME... hence the resulting fear instilled in opposition GM's.
*How much do you find that the dressing position ranks in importance
*with
your lines format...? Meaning, if you have the "correct" position
*formation atop, does the lines portion have much affect? (I think it
*does...)
I'm not sure what you mean by this ???? Do you mean, do I find it
important
that a Dressed position play in that position on the ice? (That if a
player
is dressed as a LW, then he play only the LW position) If this is the
question, then of COURSE the answer is NO !!! EMPHATICALLY NO! I played
Chelios as a D-man, but DRESSED him as a LW for the time I was in
control of
my team ... he went on to score 43 GOALS in 31 GAMES from his Left
Defence
position! I played my entire line that I triple-shifted as LW's, and of
course, I couldn't have played them all AT LW... the result is that I
was
winning 9 of 10 games against EVERYONE, and each player was going to
break
NSHL scoring records... DO NOT get involved with a certain HLS2 myth:
I'm really sorry to say this, because, really, it takes most of the fun
out
of the game, doesn't it??? Half the fun, at least, is TRYING to trade
for
position, figuring out defensive liabilities, and looking for those role
players that will penalty kill well for you, check the other team's top
line
into the ice, be that PP Quarterback D-man you need, blah- blah- blah-
blah
.... the truth, as I've seen it, is this - it all doesn't matter.
Put the BEST TOP OFFENSIVE players on the ice AS MUCH AS POSSIBLE, in
EVERY
SITUATION (Even strenght, Powerplay, Penaltykill) PERIOD.
I have found NO EVIDENCE that the so called DEFENSIVE RATINGS of Qk, Pw
& Ck
matter AT ALL! (ESPECIALLY Ck!) I have a defence of 5 D-men with 8~9
ratings
in ALL THREE CATAGORIES that I play in another league ... I traded for
them
BEFORE I did my experiments ... and a great goalie! No matter, my team
STILL
was outscored regularly, as it appears my OFFENSIVE players (despite
ALSO
having great "defensive" ratings) simply were not strong enough
offensively.
It is my complete conviction that with HLS2, the best Defense is a GREAT
offense!
Okay, to that end, and considering what I have already said, THIS would
be
my line-up for you to consider if I were you:
C's
Andreychuck / Descoteaux / Wood
(the reason I dress Wood as a C instead of a LW, is that his 7 Sh is
crappy,
compared to the players who have 8 & 9 Sh ... so why not let the latter
get
the shots on net - by being LW's - not Wood. Wood provides the Assists,
no
matter what; it's no sense having him try to set up himself for a lousy
shot)
LW's
Trebil / Therien / Coffey / Marleau / Hagarty / Tsyplakov
RW's
Heerema / MacInnis / Biron
D's
Chara / McCarthy / Krupp / Gagner / Drake / Andersson
Goalie is of course Khabydriver
Scratch Tinordi, O'Neil, Pecca, McLean, McAmmond
That's how I'd DRESS the players. My lines would look something like
this
(PS- It is important to know another "Easton Method" observation: The
so-called 3rd Line, gets VERY LITTLE ice time, compared to the 1st two
lines, the 1st line getting more than the 2nd. ALL THREE LINES DO NOT
GET
EQUAL ICE TIME by ANY MEANS WHAT SO EVER!!! So, if you DO have an
inclination to play more than your TOP 5 PLAYERS (not triple-shifting
them),
then by all means, DOUBLE-SHIFT the TOP 5 PLAYERS in the TOP TWO
LINES!!!
Hahaha, this is a CRAZY aspect of HLS2; when it does Auto Lines, it
double-shifts the top offensive players on the powerplay, but plays them
on
the 1st and 3rd lines, effectively eliminating their potential -
stupid!)
(PPS- I also believe through experienced observation that of all the
ratings
that are NOT Pa/Pc/Sh, the most important ones are Qk/Sk. I've come to
the
belief that speed is an important element in deciding the outcome of
scoring
with HLS2. I'm afraid I can't back this up with as much tested data as
my
other points, but I have found success with speed players far more often
than with excellent Pa/Pc/Sh players who DID NOT have the speed of their
opponents. In this regard, your team is EXCEPTIONAL, and I must assume
you've come to this conclusion yourself, as you've traded for players
with
speed, it appears. With the exception of MacInnis and Andreychuck [and
Descoteaux's 7 Sk rating], every other player dressed as forwards in
this
roster is rated 8 or 9 in these two catagories! That's AMAZINGLY good
management, in my books!):
5 on 5 - personally, I'd TRIPLE-SHIFT these players
LW- Hagarty
C - Wood
RW- Heerema
LD- Coffey
RD- Trebil
4 on 4 - I'd drop Hagarty, and TRIPLE-SHIFT the other 4 players
5 on 4 - Same lineup as 5 on 5
(you MAY want to switch Wood & Heerema, to get the better scoring player
at
the Centre position; as mentioned before, the Centre seems to score MOST
OFTEN on PP's and PK)
5 on 3 - Same lineup as 5 on 4
v
4 on 5 - Same lineup as 4 on 4, but I'd almost CERTAINLY switch Wood and
Heerema on the PK
3 on 5 - I'd drop Coffey, keeping Wood & Trebil's 90's Ratings in the
lineup
(I kinda believe that HLS2 looks at the OVERALL Ratings of a line and
produces accordingly sometimes; it's the same reason I'm playing Trebil
&
Wood over Marleau; saying that, it might be a good argument to get
Tsyplakov
into the lineup instead of Hagarty - but Hagarty's 8/9/9 Pa/Pc/Sh just
looks
so much better than the 7/7/8 of Tsyplakov ...)
Now, if you INSIST on getting Marleau, etc, into the lineup, then go
ahead
and use them as a 3rd line:
5 on 5 - I'd do something like this; Tsyplakov and Therien having by far
the
best Ck numbers, so why not play them on D.
LW- MacInnis
C - Marleau
RW- Biron
LD- Tsyplakov
RD- Therien
4 on 4 - I'd drop TWO of these players, MacInnis & Biron, replacing one
with
the dropped Hagarty from the 1st two lines.
5 on 4 - Same as 5 on 5, again possibly switching MacInnis to Centre.
5 on 3 - Same as 5 on 4
4 on 5 - Same as 4 on 4, but DEFINATELY switching Hagarty to Centre, and
playing Marleau on the wing.
3 on 5 - Drop Biron, MacInnis & Therien, playing the Dropped Coffey from
the
top 2 lines at Centre, Marleau and Tsyplakov on Defense.
Well, how's THAT for having my say ??? *smile*
How is that, indeed...
v
I still don't follow this advice to the letter, but it is close enough
to make my last two results somewhat unpalatable, since that marks the
start of my recent changes that gave me two wins.
Do with this info what thou wilst, those that remain...I am not likely
to tamper with success, so I give you the method.
The above was edited to trim the fat...(by the way, I am insisting that
Marleau get ice time, as a digression from the advice...)
Anyway, I am fucking tired of this shit, but I must admit it serves me
right for my lack of foresight. I wrote it "from the hip", so if I
forgot any salient facts, excuse me. I wanted to get my take out there
as quickly as possible, so as to hopefully cut it off at the neck.
This won't happen again.
Thanks for reading (you're still here, aren't ya? heh)
SS/LC
Darryl Chase
PS: Now I'm going to go and puke!
PPS: Anybody that wants to further discuss the Sim, send me a line and
I'll tell ya what I have experienced...with the notes, however, it's
pretty straightforward.
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